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iPhoneTM Benchmarks

Performance Comparison of iOS Devices

Baseline Look-up & Comparision

General information and performance details for can be found below. This is made using thousands of PerformanceTest Mobile benchmark results and is updated daily.

  • The following page will allow you to lookup your device benchmarks and to compare up to 2 other specific baselines.
ItemBaseline # 803985
PassMark Rating 9,368
PerformanceTest Version 2.2.1
Date Submitted Jul 11 2020
System Information
Device Model iPhone 6S
Operating System Android iOS 13.5.1
CPU Information 0
Total Cores 2
Total Memory 2007.5 MB
Internal Storage 30507.5 MB
External Storage 0.00 MB
Test Results
CPU Mark 11,113
Integer Math (MOps/Sec.) 6747.9
Floating Point Math (MOps/Sec.) 3318.5
Find Prime Numbers (Thousand Primes/Sec.) 14347.3
Random String Sorting (Thousand Strings/Sec.) 3562.5
Data Encryption (KBytes/Sec.) 1469209.1
Data Compression (KBytes/Sec.) 23801.0
Single Thread (MOps/Sec.) 3660.1
Disk Mark 3,278
Internal Write (MBytes/Sec.) 29.0
Internal Read (MBytes/Sec.) 357.2
External Write (MBytes/Sec.) 0.00
External Read (MBytes/Sec.) 0.00
Memory Mark 17,948
Database Operations (KOps/Sec.) 35.1
Memory Read Cached (MBytes/Sec.) 10857.4
Memory Read Uncached (MBytes/Sec.) 9595.1
Memory Write (MBytes/Sec.) 6661.0
Memory Latency (ns) 56.7
Memory Threaded (MBytes/Sec.) 14507.3
2D Graphics Mark 23,037
Solid Vectors (Vectors/Sec.) 12390.7
Transparent Vectors (Vectors/Sec.) 12284.1
Complex Vectors (Complex Vectors/Sec.) 482.2
Image Rendering (Images/Sec.) 3444.9
Image Filters (Filters/Sec.) 147.6
3D Graphics Mark 16,021
Simple Test (Frames/Sec.) 47.1
Complex Test (Frames/Sec.) 59.2
OpenGL ES using Unity (Frames/Sec.) 42.6

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