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iPhoneTM Benchmarks

Performance Comparison of iOS Devices

Baseline Look-up & Comparision

General information and performance details for can be found below. This is made using thousands of PerformanceTest Mobile benchmark results and is updated daily.

  • The following page will allow you to lookup your device benchmarks and to compare up to 2 other specific baselines.
ItemBaseline # 803730
PassMark Rating 9,783
PerformanceTest Version 2.2.1
Date Submitted Jul 08 2020
System Information
Device Model iPhone SE
Operating System Android iOS 13.5.1
CPU Information 0
Total Cores 2
Total Memory 2011.5 MB
Internal Storage 61015.1 MB
External Storage 0.00 MB
Test Results
CPU Mark 5,746
Integer Math (MOps/Sec.) 3446.7
Floating Point Math (MOps/Sec.) 1683.2
Find Prime Numbers (Thousand Primes/Sec.) 8899.0
Random String Sorting (Thousand Strings/Sec.) 1820.6
Data Encryption (KBytes/Sec.) 743089.3
Data Compression (KBytes/Sec.) 12116.0
Single Thread (MOps/Sec.) 1969.9
Disk Mark 8,528
Internal Write (MBytes/Sec.) 141.3
Internal Read (MBytes/Sec.) 325.8
External Write (MBytes/Sec.) 0.00
External Read (MBytes/Sec.) 0.00
Memory Mark 12,161
Database Operations (KOps/Sec.) 24.4
Memory Read Cached (MBytes/Sec.) 5389.2
Memory Read Uncached (MBytes/Sec.) 4904.1
Memory Write (MBytes/Sec.) 4637.0
Memory Latency (ns) 78.3
Memory Threaded (MBytes/Sec.) 9516.7
2D Graphics Mark 11,256
Solid Vectors (Vectors/Sec.) 5886.5
Transparent Vectors (Vectors/Sec.) 5483.6
Complex Vectors (Complex Vectors/Sec.) 262.7
Image Rendering (Images/Sec.) 1869.9
Image Filters (Filters/Sec.) 76.3
3D Graphics Mark 13,543
Simple Test (Frames/Sec.) 31.8
Complex Test (Frames/Sec.) 54.9
OpenGL ES using Unity (Frames/Sec.) 44.6

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