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iPhoneTM Benchmarks

Performance Comparison of iOS Devices

Baseline Look-up & Comparision

General information and performance details for can be found below. This is made using thousands of PerformanceTest Mobile benchmark results and is updated daily.

  • The following page will allow you to lookup your device benchmarks and to compare up to 2 other specific baselines.
ItemBaseline # 803719
PassMark Rating 16,275
PerformanceTest Version 2.2.1
Date Submitted Jul 08 2020
System Information
Device Model iPhone X GSM
Operating System Android iOS 13.5.1
CPU Information 0
Total Cores 6
Total Memory 2819.9 MB
Internal Storage 244080.6 MB
External Storage 0.00 MB
Test Results
CPU Mark 15,336
Integer Math (MOps/Sec.) 12857.1
Floating Point Math (MOps/Sec.) 6453.0
Find Prime Numbers (Thousand Primes/Sec.) 21884.6
Random String Sorting (Thousand Strings/Sec.) 4197.8
Data Encryption (KBytes/Sec.) 1456789.0
Data Compression (KBytes/Sec.) 25592.8
Single Thread (MOps/Sec.) 2153.4
Disk Mark 16,606
Internal Write (MBytes/Sec.) 422.8
Internal Read (MBytes/Sec.) 503.0
External Write (MBytes/Sec.) 0.00
External Read (MBytes/Sec.) 0.00
Memory Mark 22,645
Database Operations (KOps/Sec.) 40.5
Memory Read Cached (MBytes/Sec.) 13396.5
Memory Read Uncached (MBytes/Sec.) 10478.1
Memory Write (MBytes/Sec.) 8892.7
Memory Latency (ns) 35.6
Memory Threaded (MBytes/Sec.) 27272.2
2D Graphics Mark 17,443
Solid Vectors (Vectors/Sec.) 9864.0
Transparent Vectors (Vectors/Sec.) 12548.5
Complex Vectors (Complex Vectors/Sec.) 230.3
Image Rendering (Images/Sec.) 3861.6
Image Filters (Filters/Sec.) 68.1
3D Graphics Mark 10,152
Simple Test (Frames/Sec.) 44.3
Complex Test (Frames/Sec.) 49.2
OpenGL ES using Unity (Frames/Sec.) 17.5

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